//
//  GameObject.h
//  Return Of The Lemi
//
//  Created by Paul Vishayanuroj on 11/2/09.
//  Copyright 2009 Cornell University. All rights reserved.
//

#import <Foundation/Foundation.h>
#import "cocos2d.h"
#import "Scene_Game.h"
#import "Constants.h"
#import "Enums.h"
#import "chipmunk.h"

enum
{
	kTagSprite
};

@interface GameObject : NSObject 
{
	AtlasSprite *sprite;
}

@property (nonatomic, readonly) AtlasSprite *sprite;

@end
